Fix implementation of delay/ Offset sometimes changing time signatures.Fix a bug that could incorrectly move vocal phrases when attempting to extend them to at least one quarter note.Add support for drum ghosts and accents to 3D player and CH import/export.Initial support for converting to Guitar Hero II (PS2.Fix drum dynamics being applied to RB import even without the CH text event to enable them.Fix a hashing bug that could cause song ID conflicts, such as between different speedups of the same song.Fix The Beatles: Rock Band songs being marked as covers.
Smarter filename trimming for Xbox filenames (keeps suffixes and game type) also remove plus and comma which are disallowed on 360 internal drives.Fix batch mode temporary folders sometimes not being cleaned up until app exit.Fix GH2 export sometimes specifying characters and venues that don't exist in GH:80s.Actually include Opus support in Linux build.Fix Opus import prematurely cutting off audio tracks sometimes.Until this can be figured out, please back up any saves you care about before loading any custom songs! IMPORTANT: it also may be possible to corrupt a save by loading too many songs over multiple sessions, such that loading any more new songs crashes on launch until you delete your save.There appears to be a limit of slightly over 700 songs' metadata in one file any more causes a crash.Various missing features and game limitations, see README for details.Audio has roughly a 13 minute limit at the moment (not a game limit, a limitation of the audio encoding tool).Currently internally uses a separate Windows program to encode audio, meaning Wine is required on Linux and Mac.Convert songs in either single view or batch mode, then generate a "song cache" file in Other Tools - this is required to load multiple songs.First demo of conversion to Guitar Hero: Warriors of Rock (Xbox 360) DLC for RGH/JTAG consoles.